Category Archives: Digital

Technology enables, trust endures

I’ve been handed an influx of briefs recently from brands wanting to adopt copycat approaches, spending their budgets on stepping into their competitive space with ambitions to shout louder and ‘become the authoritative voice’, it’s sadly reminiscent of the work I was doing ten years ago.

Every brief looks the same; ‘we want to drive traffic to our website’, ‘we want to increase our share of voice’, we want consumers to buy our products and love us for it.

Technology has given us access to anything we want, whenever and wherever we want it, which should be exciting. Yet in this increasingly cluttered space, brands have reverted to vanity exercises based on the assumption that their consumers have the time to seek out their content and care enough to do so.

Technology needs to be respected as a powerful enabler, it means so much more to consumers to have a personalised and useful experience in our immersive Internet of Things, so the focus for brands has to go beyond content.

Leading brands to understand that content and functionality must work together to reflect what consumers are trying to achieve is a key part of my everyday, yet convincing key stakeholders to put the needs of their audiences first in order to serve them is hard.

I truly believe that the brands who don’t make consumers the focus of their decisions will continue to drown amongst those who do. Those that succeed will command attention through engaging and value adding experiences.

In today’s omni-channel world great consumer experience is both necessary and advantageous, the bar is set high, it’s no longer about developing loyalty schemes, today an engaged consumer is worth more than a loyal one.

An engaged customer is one that has had an expectation met, which for a brand means, being relevant and adding value.

Less noise and more cut through is called for.

image courtesy of http://zeteo.wpengine.netdna-cdn.com/wp-content/uploads/2014/06/silence-conserve.jpg

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Tell me what I want before I want it…

But stop invading my personal space.

It’s a tricky juxtaposition to deliver seamless personal service whilst not freaking consumers out with a big brother approach. I for one HATE banners, especially the ones that stalk me for days on end, however, I would like my utilities provider to remember who I am and take me to the last place I visited, or a nice welcome back page, rather than straight to paying bills even though I have a Direct Debit set up and they owe me money.

So given we’re seeing the fastest evolution in how we interact with devices ever, and that cloud computing means everything is on hand instantly, how long before intelligent assistants make all of our decisions for us?

The key difference will land when the predictive nature moves from our smartphones into our cars, our homes and eventually our offices en masse. It’s happening already; cars are synced to Spotify lists and traffic lights, in-home devices monitor how many bodies are in a room in order to moderate the heating but, this connectivity is not everywhere, yet.

Wearables are bridging some of the gaps; how long before my GP phones me up because my heart rate is too high when I’m out running or how long before my digital radio wakes me up to Stevie Wonder to sooth the after effect of a bad dream…

I’ve been prototyping with A.I solutions recently and can’t help but wonder when I will be able to curate my party playlists based on who’s attending, when I will be able to book taxis to pick up my guests and drop them off in the most effective order possible, when I will NEVER have to do a tax return again or manage my inbox…

I reckon true anticipatory computing is closer than we think.

Now get out of my cloud.

girl-on-a-cloud

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Concierge for all

I spent 94 minutes on the phone to British Gas on Saturday morning, trying to set up paying for my bills for the 3rd time since I’ve moved into my new home, and couldn’t because of system issues their end. The guy at the end of the phone could not have been less bothered, and all I wanted to do was be able to go online and set up everything myself, but I couldn’t.

Going online is always my first port of call, anything that spares me giving my D.O.B umpteen times and spelling my postcode out more so. For the duration of the call, I sat in a state of denial, hitting the refresh button at 10 second intervals hoping some magical 5xx error state would relieve me of my frustration, trust me, this user experience gives 418 I’m a teapot a run for it’s money!!

This isn’t the only awful experience out there though, I mean there are so many, I’m sure as you’re reading this, you’re nodding your head and recalling a twitchy ‘I AM CALM’ online moment… So it got me thinking (not for the first time) what would make me happy, make you happy, and therefore all users of the World Wide Web… happy.

I’m the kind of person who will choose a restaurant with good food and excellent, personal service, over an excellent culinary experience but average service, every time. Over the last year or so I’ve started doing the same with shopping, I avoid shops with bad layouts and moody checkout chicks, I will pick theatres with nice door-staff and bar-staff and I will stay in hotels that have good concierge.

That’s what I believe we’re missing online; an online concierge service as standard, what could that protocol look like? As someone who obsesses with the detail when designing experiences, how could we democratise the luxury unrivalled personal service and exclusive privileges to save time and effort for everyone…

Well if I told you, I’d be out of a job, but you want it don’t you?

Now where’s my FAB 1… Home James!

Lady Penelope

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In the beginning

We simply had our imaginations.

Then Thomas T Goldsmith Jr and Estle Ray Mann came along with the first interactive game, the ‘Cathode Ray Tube Amusement Device’, developed in 1947, renowned for their simulation skills and not their wordsmithing, you’ll be glad to know.

Soon after, we saw a burst of simple interactive programs such as; ‘Mouse in the Maze’, ‘Bertie the Brain’ and Alan Turing’s ‘Chess’ capable of computing two way problems but not complex algorithms. This was shortly followed by ‘Spacewar’ in 1962; a two-player game where you try and destroy each other’s starship… arguably the first true video game, it took around 200 hours to code and was done by some students at MIT.

Where am I going with this?

Well, if we fast forward through the Odyssey’s and the varying intergalactic games to the Atari release of ‘Adventure’ in 1980 where we saw text adventure visualised, albeit crudely, in a plethora of dragons, monsters and sword slaying, through to the help of RAM and better joysticks into the world of Sega Dreamcast and NES where imaginary friends like Sonic and the Super Mario Bros helped us through the 90’s and into today, you’ll see my ramblings are leading to a pertinent question…

In a world where we now have technology that scans brain activity to read our minds, technology that creates worlds that don’t exist and technology that maps us to our surrounding climate, how long before we live in our imaginations, in a virtually real world.

Or, what if I’m already living in it and the world we think we live in is actually virtually imagined.

Wait, what…?Living inside my head

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The future’s cloudy

I’ve been asked a few times recently what this is, in simple terms, so here goes:

Cloud storage basically lets you create documents and save to a central location which, you can access from all of your devices; laptops, tablets, mobiles etc.

This means you can view or edit your files on the hop, wherever you want without having to sync or transfer explicitly from one device to the other. Your work is effectively floating, like a cloud, waiting to be rinsed for information.

So, if you’re running to a meeting and you’ve picked up your personal mobile, not your work mobile (not that I ever do that of course) it means you can save your graces and find the file regardless.

Phew!

Want to know more? I thought this post was insightful too.

 

 

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Beware the fold

Belief: The page fold is an impenetrable force that blocks the user from moving down the page.

Truth: Less than 3% of users have been unable to reach the content they want easily because of the fold.*

 

The ‘fold’, for those of you wondering what on earth I’m mildly ranting about, is a term that we digital marketers refer to as the bit of the webpage that sits on your screen before you have to scroll.

I have spent years selling solutions to clients that emphasise how critical it is to make sure your key CTA is above the fold, don’t go below the fold NO! Danger zone, make sure you clearly explain to the user that they have to click if they want to move or scroll down… don’t leave it to them to work it out!

Well, you’ll be glad to hear, technology has moved on considerably in the last few years. Phew. Now though, it would seem that we aforementioned digital marketers have done such a good job of explaining the fold to our clients, that we now have the huge task to explain that the fold no longer really matters.

 

Why?

Because; we have stacks of user testing that tells us that they don’t mind scrolling. JGI, you’ll see.

Because; long pages often give us the info we want without clicking through to seven different areas of the site.

Because; eye tracking software tells us that the eye runs in an ‘F’ formation quickly first and then guess what? Yep, down the page.

Because; users are used to keeping a mouse over the scroll bar and, wait for it, they know the size of the scroll bar is indicative to how long the page will be.

Because; actually users want to be encouraged by the fact that content is clustered in ways relevant to them and, finally…

Because; we have so many beautiful and rich ways of displaying content now, that it’s less about getting them straight to the CTA that the business cares about, and more about giving them the information they want in an easily digestible way to enable them to make the right decision.

It’s not about the linear journey anymore; click homepage, see CTA for more info, click through to product overview page, click for more info, click through to product detail page… (you get the idea).

And if you still don’t believe me, look at these guys bold enough to laugh in the face of the fold:

VW: http://beetle.com/ (love this site)

Nike: http://www.nikebetterworld.com/

Amazon: http://www.amazon.co.uk/

NY Times Magazine: http://www.nytimes.com

Now go and be scroll free and happy…

This image is from a book by Scott McCloud, I recommend his stuff, check it out here.

*Source: Independent eye tracker survey across a sample of 800 people of varied skill sets. 

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Facebook is nearly as popular as Hinduism

I overheard my colleague talking about world plagues earlier; particularly morbid, even for a Monday morning. Turns out he was looking at an infographic that summarises ‘Big Numbers’… it’s really quite interesting.

Did you know that Facebook is now 600,000,000 people strong? That’s 30.5% of the internet population and almost half the size of China. The internet population stands at a whopping 1,967,000,000 (28.5% of the global population).

Facebook still has another 300,000,000 to acquire though before it can match Hinduism and a further 400,000,000 in addition to that, before matching Atheism. Read into that what you will.

Fascinating looking at the bigger picture; here’s the link if you want to check it out for yourself…

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What’s the solution to e-privacy?

This is a question my clients are asking me a lot at the moment.

I would imagine that by now you’ve heard about the new EU e-privacy directive which enforces websites to seek consent from visitors before allowing cookies to tag a visit. (If you’re not sure what cookies are or what they do, I recommend you read this article from the iab which tells you everything you need to know. It’s aimed at consumers, but as a business you should understand what your visitors need to know anyway).

The short answer is that it’s not a quick fix, you can’t just turn a few things off and bung in a few extra bits of info.

As a website owner you’ll need to sit down and map out a structured step by step solution that does two things:

Firstly, you need to educate the consumer. Outlined in the directive is the initiative to develop a simple language that can be adopted across multiple sites that communicates to the user what cookies do.

Secondly you need to couple your mapped process with technical solutions that will enable your site to comply with the new rules. This should work without disrupting the user experience too much and without turning your site into a mess.

To do this you need to fully understand what the directive means to you as a company individually. This means a review of your current site architecture in line with an audit of the cookies you have in place at the moment.

Map this against how you should be communicating with users and make sure that at each point where you need to seek positive consent, as a business you clearly provide the relevant information they need to make an informed decision.

Cookies will help you understand a consumer’s online habits and preferences so it’s a key insight. Get this wrong and it could be of massive detriment to the way that the internet is understood in marketing and you will lose that insight.

So : Be clear. Be honest. Be quick – the deadline for implementation will be upon us soon.

 

This is not the kind  of cookie you should be worried about

This is not the kind of cookie you should be worried about

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How many screens do you have at your fingertips?

We’re all used to watching TV with our laptops out and smart phone to hand yes? We’ve all seen the ads that prompt you to befriend a brand on Facebook. Classic multi-screen marketing; one to grab your attention, one to do the thing it’s asking you to and a third to share the fact you’re doing it.

It’s an advertising tactic that’s steadily grown over the last few years and with consumer figures doubling across Europe in the last year to reach 19 million it’s a theory that’s proving to work.

But the really clever stuff is achieved when brands recognise how people really want to interact with them.

When multiscreen marketing is executed to coherently synchronise across screens simultaneously, you’re closer to achieving what the user wants.

Brands need to design content that actively shifts from one screen to another in line with user engagement. More and more people are interacting now with what is known as an ‘ecosystem of screens’. It’s no longer clever to design digital platforms that only offer the desired service on one, they need to connect, and so we need to design systems that service multiple devices, seamlessly.

Because consumers now increasingly engage with media at different touch points, in different places and on different platforms, multi-screen advertising provides brands with a solution that will allow you to reach your audience wherever they are.

With traditional broadcast being challenged and often neglected by consumers with the power of choice at their fingertips, it’s essential that brands realise this is a strategy for improving reach, frequency and effectiveness.

Go forth and multiply cross screen brands…

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What is Windows Azure?

I’ve been picking the brains of some of our developers to really get to the bottom of what Windows Azure can provide; it’s interesting and really quite useful so I wanted to share my learning’s.

Firstly to understand what it is, it’s worth just remembering all the things you usually have to consider when developing a new service:  the OS you need to use, the network and how that will interact with the system, storage needs – scale, geography and so on…

Quite a lot really… so wouldn’t it be nice if you didn’t have to get through all that before you start bottoming out your idea? Well that’s what Windows Azure take care of – all those things you need to consider so you can concentrate on making your service great.

Azure is Microsoft’s cloud computing platform. It’s designed to be a place where you can run your service, at scale, on the internet.

Furthermore it takes a service centric view of cloud computing so it manages the entire cycle from design to deployment to ongoing monitoring and deployment of optimal versions of your service.

It consists of three layers:

  1. The Fabric layer, an abstract set of computer resources in the data centre consisting of multiple computers, running virtual machines, running windows.
  2. The Storage service, which is there to help manage the data coming in from your service in a reliable and scalable way.
  3. And the Developer experience.  This packages up the Fabric and Storage layers with all the API’s integrated in visual studio and delivered through an SDK (Software Development Kit).This can then be downloaded for free so you can develop and test the service locally before you deploy to the cloud.

So not only does this remove the stress of the pre-mapping stage, make the development a whole lot easier but you can also manage confidential information in a private cloud whilst rich content can be run in the public cloud AND it also works on a scalable model.

Obviously when you launch a new service you hope the uptake will continue to grow and you’ll reach a peek at some point in the scale of the growth. With a lot of buying models now you need to estimate that peak and pay upfront. Windows Azure runs on a ‘Pay as you go’ model.

If you want to learn more about the using Azure then you can visit www.dev.windowsazure.com

We heart cloud computing…

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